Real‑time 3D animation for professionals
Autodesk MotionBuilder provides a focused environment for professional 3D character animation used in film, games, and digital-media workflows. It supports real-time playback, allowing artists to clean up, blend, and retarget motion capture data with accuracy. Its strong FBX interoperability improves coordination, enabling smoother transfers between tools and teams. MotionBuilder maintains dependable performance even with detailed movements, making it suitable for intensive production needs across different creative fields.
Autodesk MotionBuilder improves animation accuracy through character rigging, animation layering, and responsive scene controls that support quick iteration. It helps animators refine motion efficiently for teams working on demanding character projects.
Powerful animation tools and efficient workflow foundation
Autodesk MotionBuilder offers full support for motion capture data integration, enabling import, mapping, cleanup, and retargeting onto character rigs with inverse‑kinematics and skeleton constraints. Animators can combine mocap with keyframe animation, layer multiple takes, and blend motion for realistic results. Alternatives like Blender or iClone provide general animation tools, but this platform’s real‑time playback and dedicated mocap support give it a distinct edge when working with complex character animation pipelines.
Its real‑time performance engine allows instant preview of animations with full body motion, multiple characters, props, cameras, and lights without pre‑rendering. Its non‑linear Story timeline, animation layering, and real‑time scene playback enable rapid iteration and scene set‑up. While its advanced 3D modelling or rendering capabilities are limited compared to full DCC suites, it excels in animation tasks that prioritize motion fidelity, speed, and mocap workflow integration.
It integrates seamlessly with other production tools and supports high-volume animation workflows. Its ability to stream live mocap input, retarget animation data, and export via FBX ensures reliability for studios working on games, films, or VR projects. While customization outside animation tools is limited, it remains a strong solution for focused character animation and motion capture tasks in professional production environments.
Essential tool for efficient animation workflows
Autodesk MotionBuilder delivers a powerful and flexible 3D animation environment focused on motion capture, retargeting, and real-time editing. MotionBuilder’s mocap handling, animation layering, and live playback features make it ideal for studios and artists creating complex character animations. For projects requiring efficient motion editing and high animation fidelity, it provides robust tools that streamline workflows, improve productivity, and support professional production pipelines.
Autodesk is pure and simply for character animation - not the modeling, animation and texturing you get in other 3D programs. With this tool, even those on a small budget can create impressive character animations. Be warned however that if you're not familiar with 3D modelling applications, this will really take some getting used to.
Autodesk MotionBuilder really is a dream for character animators though. You can perform just about any animation including complex reverse and mirrored effects. The developers say that it was originally developed for biped characters but this version now includes support for inverse-bending knees and elbows (such as those seen in animations of birds and dinosaurs. It's also been specifically designed for those that need extra control over characters that have more than two arms - great for making spectacular animations of four legged friends or monsters.
If you're a serious animator, you shouldn't be without this but amateurs beware - this is a tool strictly for the professionals.









